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DBA Online Summer Trial Players Championship    
 







Here are current results for Strategy in
Summer Trial Players Championship
(updated hourly)




    Player 1Army 1Player 2Army 2State
    Strategy92. Welsh 580AD-1420AD. Chrysagon113. Anglo-Danish 1014AD-1075AD. Map: round the bend
    Score: 0 (L-0)SouthScore: 8 (W-4)Low ScorerMovement. Bound 17
    Strategy98. Burmese 500AD-1526AD. Culebrón116. Sung Chinese 960AD-1280AD. Map: need to drain that swamp
    Score: 1 (L-1)WestScore: 8 (W-4)Low ScorerMovement. Bound 19
    Strategy30d. Campanian or Apulian 420BC-203BC. athariel30d. Campanian or Apulian 420BC-203BC. Map: palestine
    Score: 11 (W-4G)NorthScore: 0 (L-0)Low ScorerMovement. Bound 21
    Strategy17. Dark Age and Geometric Greek 1150BC-700BC. Gruaga24a. Early Hoplite Greek 700BC-450BC. Map: village in the woods
    Score: 10 (W-3G)Low ScorerScore: 0 (L-0)NorthMovement. Bound 32
    Strategy162b. Knights of Saint John on Rhodes 1310AD-1522AD. De Moray160b. Later Ottoman 1362AD-1512AD. Map: village in the woods
    Score: 8 (W-4)Low ScorerScore: 3 (L-3)NorthMovement. Bound 29
    Strategy56. Maccabean Jewish 168BC-104AD. Bigus Dickus41b. Later Seleucid 280BC-83BC. Map: village in the woods
    Score: 8 (W-4)Low ScorerScore: 0 (L-0)EastMovement. Bound 20
    Strategy116. Sung Chinese 960AD-1280AD. Culebrón98. Burmese 500AD-1526AD. Map: lowland
    Score: 8 (W-4)Low ScorerScore: 2 (L-2)NorthMovement. Bound 16
    Strategy160b. Later Ottoman 1362AD-1512AD. De Moray162b. Knights of Saint John on Rhodes 1310AD-1522AD. Map: green hell
    Score: 5 (L-2G)SouthScore: 8 (W-4)Low ScorerMovement. Bound 28
    Strategy113. Anglo-Danish 1014AD-1075AD. Chrysagon92. Welsh 580AD-1420AD. Map: meadow
    Score: 8 (W-4)Low ScorerScore: 0 (L-0)NorthMovement. Bound 11
    Strategy41b. Later Seleucid 280BC-83BC. Bigus Dickus56. Maccabean Jewish 168BC-104AD. Map: palestine
    Score: 8 (W-4)EastScore: 2 (L-2)Low ScorerMovement. Bound 15
    Strategy30d. Campanian or Apulian 420BC-203BC. athariel30d. Campanian or Apulian 420BC-203BC. Map: bridge too far
    Score: 8 (W-4)Low ScorerScore: 1 (L-1)EastMovement. Bound 26
    Strategy24a. Early Hoplite Greek 700BC-450BC. Gruaga17. Dark Age and Geometric Greek 1150BC-700BC. Map: village in the woods
    Score: 8 (W-4)NorthScore: 1 (L-1)Low ScorerMovement. Bound 48

    Abbreviation appendix for the results of battles:

    L-Ploss occurred due to penalty for inactive game has been applied to player
    W-Pwon victory occurred since penalty for inactive game has been applied to opponent
    L-2loss, two enemy elements has been killed
    W-2Gwon victory, 2 elements has been killed, one of them is General
    W-3Cwon victory, 3 elements has been killed and Camp captured
    W-5GCwon victory, 5 elements has been killed, one of them is General and Camp captured

Copyright c Wargaming.net 1999-2013
DBA 1.2 Rules c Wargames Research Group 1995
DBA 1.22 Rules c Phil Barker, Richard Bodley Scott, Sue Laflin Barker 1990-2000

 
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