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DBA ONLINE v1.10 PRESS RELEASE
For Immediate Release
Category: Historic Tactics and Strategy
Era: Ancient & Medieval
Produced and published: Wargaming.net
Distribution method: Fully Functional Version can be downloaded
from: http://www.dbaol.com
Released: April 18, 2002
Worldwide promotion started: June 7, 2000
Features:
- Strong orientation on Internet play
-
Already running and fast-growing international
Internet Community
with Tournaments, Campaigns
and Discussion
Forums
- Advanced Opponent Finder allows player to
find and challenge
desired opponents in seconds
- Non-hex battle geometry
- Replays (records of finished battles which
can be sent to
friends)
- Historical accuracy
- 220 historical national armies
- State-of-the-art terrain and unit graphics
- 1180 different historical units painted individually.
- Painted camp followers -- images of women, priests, children, cattle and workers, etc. guarding the camps.
- Comprehensive Help and Tutorial system
- Built-in opponent messaging system
- Endless variation for replayability
- Free Hot Seat or solo play
- Free Full Value Internet games with Wargaming.net's
staff
- Free Trial Internet games
Wargaming.net is pleased to present DBA Online,
a precise computerization
of the famous De
Bellis Antiquitatis
(DBA) miniature ruleset,
to be played with
live opponents via the
Internet.
I think DBA Online is a major breakthrough
in the computer wargame field.
Alberto Barsellini (Argentina)
Wargaming.net has combined the success of
the internationally
acclaimed DBA system
with modern software
and Internet technology.
DBA is one of the
world's most popular
miniature
wargames, which is
published by W.R.G.
Since
1990 it has gained
thousands of fans
all
over the world.

Super job on the game system. This may be
the best conversion from board/miniatures
to computer game I have ever seen!!!
Joe Collins (USA)
DBA Online requires tactical and strategic
planning, but at
the same time it is fast,
fun and easy-to-play.
Playing a turn takes
1-5 minutes. Many
current users play dozens
of Internet games
simultaneously. Wargaming.net's
original advanced
Opponent Finder (Personal
Challenge Manager)
provides never before
seen opportunities
to finding opponents of
any desired level
of skill, frequency of
play and level of
competition.
"We believe that this combination of
time-proven miniature
wargaming traditions
with the opportunities
of Internet play will
be appreciated by
historical miniature enthusiasts
as well as modern
computer game fans",
said Victor Kisly,
Wargaming.net's Executive
Director.
This is brilliant - it allows me to play
DBA with my many wargamer friends all over
the world, that I hardly get to see otherwise.
First of all, the game looks great. This
is the best miniature game ported to the
computer that I've seen.
Paul Suderman (Canada)
The game covers the Ancient and Medieval
period from 3000 BC to 1500 AD. Players employ
tactical skills to command one of 220 historical
armies on the field of battle, from Old Kingdom
Egyptian to Wars of the Roses English. (See Armies)
The Troop types available are:
Elephants, Knights, Heavy Chariots, Cavalry,
Light Chariots, Light
Horse, Scythed Chariots,
Camelry, Spears,
Pikes, Blades, Auxilia,
Bows (with bow, crossbow
and longbow), Psiloi
(skirmishers), Warband,
Artillery, and War
Wagons.
Each troop type has certain characteristics,
such as movement speed, vulnerability to
distant shooting, cavalry or foot attacks,
rough terrain combat modifiers, ability to
support friendly troops in combat, etc. Players
will find that maintaining historically accurate
battle lines and tactics will often lead
to victory. Still, there is always room for
unexpected plans and tricks, such as a desperate
charge with a wall of Knights, Light Horse
flank raids, Psiloi ambushes, etc. (See Essays on DBA Tactics)
Wargaming.net has developed a revolutionary
gaming engine for DBA Online. It is based
on real-space geometry so that units can
be moved by a single pixel into any desired
position and can be rotated by a single degree
to face any direction. No artificial hexagonal
or squares grids involved. (See Screenshots)
The game's fundamentals are easy to learn.
Players easily become
accustomed to the interface
through playing the
game. Necessary information
on interface buttons
or units readily comes
from "pop-up"
hints.
DBA Online has been in development for about
2 years. It has come
through 10 versions of
worldwide beta test
during 4 months (more
than 400 beta-testers
from 28 countries).
Wargaming.net received a great deal of assistance
from DBA enthusiasts
who loved the idea of
playing their favorite
game with other wargamers
from different countries
or across town at
the most convenient
time for each.
Taking advantage of such an intensive worldwide
beta-test, as well
as online discussion forum
and numerous surveys,
Wargaming.net has managed
to add hundreds of
interface, appearance
and game mechanics
enhancements to the game
since January 2000
when the first Beta was
released.
Many thanks for developing a great Internet
game. I have been playing Historical Ancients
for 20 years and this is the first time I
have been able to find opponents easily!
Gary Moriarty (Australia)
Another great thing about DBA Online is International
Tournaments and Campaigns.
Wargaming.net exploited the initial Campaign
and Tournament orientation
of traditional
miniature wargaming
and enriched it with
modern Internet and
communication technology.
Considering the vast
number of players from
all over the world,
DBA Online provides unprecedented
opportunities for
many different types of
international competitions.
Enthusiastic DBA Online's beta-testers spontaneously
organized the first
International DBA Online
Tournament one month
after the release of
the first beta-test
version to the great
surprise of Wargaming.net's
development team.
In the last 4 months
there have been 25 International
DBA Online Tournaments
and Campaigns.
Contrary to many other computer wargames,
DBA Online is focused
on accurate historical
simulation in ancient
& medieval armies'
composition, formations,
and tactics.
During last 2 years Wargaming.net's intention was to provide detailed
color figures for
all 220 historical armies
(that's more than
a thousand different figures!).
Wargaming.net's two
illustrators have successfully completed this terrific job: 220 armies (1180 figures)
have already been
painted, including large
side-views which
can be used as a guide for
painting miniatures
and for historical study.

DBA Online is great! Fast and easy to use
and with good graphics too - a fantastic
idea to create this.
Neil Ramsey (New Zealand)
Each of the 220 national armies requires
a different style
of play to succeed against
a given opponent.
These battles are played
on one of 26 different
battlefields, with
various types of
terrain, including rivers,
woods, roads, villages,
hills, rocks, sand
dunes, waterways,
lakes and marshes. Thus
the possibilities
for game plans and strategies
are literally endless.
A big community of active players, growing
in number every day,
allows new players to
find an opponent
of any skills and achieve
a balance between
total fun and tough competition.
With DBA Online, Wargaming.net debuts its
series of historical miniature game computerizations.
Popular wargame rules covering other eras
and periods will follow Wargaming.net's adaptation
process to the computer.
System Requirements:
- PC (Pentium, Pentium II,III, Celeron, AMD
K6-2) or Mac with
PC emulator
-
32Mb of RAM (64Mb recommended)
-
220 Mb HDD
-
2Mb Video memory
-
800x600 High Color (16bit) display resolution
-
Windows 95/98/2000/NT 4.0
-
DirectX 3 or higher
-
Internet Connection: Direct Connection (for
example via Modem) or via Proxy
For more information, please visit:
http://www.dbaol.com
Press accounts available upon request.
Screenshots can be found at:
http://www.dbaol.com/screenshots.htm
Beta-testers' and Players' Testimonials can
be found at:
http://www.dbaol.com/testimonials.htm
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