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Rules | Players | Armies| Games| Results
Armies
Round 1
Group 1.
82 - Sub-Roman British (3x3Cv, 3x3Kn, 2x2LH, 6x3Aux, 3x3/4Wb, 3x2Ps)
88 - Italian Ostrogothic (6x3Kn, 8x2Ps, 6x4Sp)
92 - Welsh (1x3Cv, 5x3Aux, 2x3Lb, 3x3Aux, 4x3Wb, 2x3Ps, 3x3Bd)
99 - Thematic Byzantine (8x3Cv, 2x2LH, 4x4Sp, 6x2Ps)
102a - Later Frankish (6x3Kn, 2x3Cv, 4x4Sp, 4x3Wb, 4x2Ps)
Group 2.
78 - Korean (2x4Kn, 3x3Cv, 5x2LH, 5x4Sp, 5x3/4Bw)
83a - Medieval Hindu (3x3Cv, 3xEl, 2x3Bd, 5x3Lb, 7x2Ps)
95 - T'ang & Five Dynasties Chinese (6x3Cv, 2x2LH, 4x4Sp, 4x4Bd, 3x4Cb, 1x2Ps)
97 - Tibetan (4x4Kn/4Sp, 2x4Sp, 4x3Cv, 3x2LH, 2x3Aux, 2x2Ps, 3x3Bw)
98 - Burmese (4x3Cv, 3xEl, 5x3Cb, 2x3Bw, 4x3Aux, 2x2Ps)
Group 3.
73b - Later Sassanid (8x3Cv, 3x2LH, 1xEl, 5x4Sp, 3x2Ps)
81 - Patrician Roman (3x3Cv, 3x2LH, 4x4Bd, 2x4Aux, 2x3Kn(German), 6x4Wb)
87 - Early Bulgar (4x3Cv, 4x2LH, 4x3Aux, 5x4Sp, 3x2Ps)
89 - Slav (8x3Cv, 8x3Aux, 4x2Ps)
90 - Avar (8x3Cv, 6x2LH, 3x3Aux, 3x2Ps)
Group 4.
93 - Khazar (1xWWg, 3x3Cv, 6x2LH, 5x4Sp, 5x2Ps)
94 - Ghuzz (3x3Cv, 8x2LH, 5x3Bw, 4x2Ps)
96 - Arab Conquest (3x3Cv, 6x2LH, 6x3Wb, 2x3Bw, 3x2Ps)
100 - Arab Imperial (3x3Cv, 5x2LH, 3x4Sp, 4x3Bw, 2x3Aux, 3x2Ps)
107 - Magyar (2x3Cv, 6x2LH, 5x4Sp, 4x3Aux, 3x2Ps)
Round 2
120 - West Sudanese (3x3Kn, 2x3Cv, 4x2LH, 5x4Sp, 4x3Bw, 2x3Cm)
123 - Communal Italian (1xWWg, 5x3Kn, 5x4Sp, 5x4Cb, 3x3Aux, 1x2Ps)
125 - Berber (4x2LH, 4x4Sp, 2x2Ps, 2x3Cm, 2x3Kn, 3x4Cb, 3x3Cv)
126 - Papal Italian (7x3Kn, 5x4Sp, 4x4Cb, 2x2Ps, 2x3Kn/4Bd)
Round 3
18b - Neo-Elamite (3xHCh, 4xLCh(Kallapani), 1x2LH, 6x3Bw, 6x2Ps)
19 - Later Hebrew (4x4Sp, 6x3Aux, 4xLCh, 3xHCh, 3x2Ps)
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DBA 1.2 Rules © Wargames Research Group 1995
DBA 1.22 Rules © Phil Barker, Richard Bodley Scott, Sue Laflin Barker 1990-2000
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